Want to design your own video games? Let expert Scott Rogers show you how! If you want to design and build cutting-edge video games but aren´t sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maximo and SpongeBob Squarepants, this updated edition provides clear and well-thought out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. Level Up! 2nd Edition has been NEWLY EXPANDED to teach you how to develop marketable ideas, learn what perils and pitfalls await during a game´s pre-production, production and post-production stages, and provide even more creative ideas to serve as fuel for your own projects including: * Developing your game design from the spark of inspiration all the way to production * Learning how to design the most exciting levels, the most precise controls, and the fiercest foes that will keep your players challenged * Creating games for mobile and console systems - including detailed rules for touch and motion controls * Monetizing your game from the design up * Writing effective and professional design documents with the help of brand new examples Level Up! 2nd Edition is includes all-new content, an introduction by David ´´God of War´´ Jaffe and even a brand-new chili recipe -making it an even more indispensable guide for video game designers both ´´in the field´´ and the classroom. Grab your copy of Level Up! 2nd Edition and let´s make a game!
This book analyses whether the design of the institutions of Southern African Development Community (SADC) reflects the community´s treaty objectives and principles of democracy and the rule of law. The author provides a detailed analysis of the policy making and oversight institutions of SADC. Additionally, the project looks at institutional and legal frameworks of similar organisations (the East African Community, the Economic Community of West African States and the European Union) for comparative purposes. This work is written largely from a legal perspective, specifically international institutional law; however, it carries cross-disciplinary themes, including governance, and especially the subject of public policy making at the international level.
Erste deutschsprachige Ausgabe eines Klassikers Die gute Nachricht in Bezug auf Schachendspiele ist, dass Sie nur relativ wenige Endspiele wirklich auswendig kennen müssen. Und noch dazu: Wenn Sie diese Endspiele erst einmal beherrschen, wird Ihr Wissen niemals veralten. Die schlechte Nachricht ist freilich, dass die Endspieltechnik der meisten Spieler unzureichend ist. Die neuzeitlichen Bedenkzeitkontrollen verschlimmern die Lage nur: Man hat nicht mehr genug Zeit, sich gründlich in die Stellung zu vertiefen. Das Buch enthält nur jene Endspiele, die: â¢ am häufigsten vorkommen â¢ leicht zu lernen sind â¢ Ideen enthalten, die auch in komplizierteren Stellungen anwendbar sind Sie werden folgendes erhalten und so Ihre Ergebnisse drastisch verbessern: â¢ einfache Regeln â¢ Ausführliche und anschauliche Erläuterungen â¢ Zahlreiche Diagramme â¢ Klare Zusammenfassungen der wichtigsten Themen â¢ Dutzende von Testaufgaben The good news about endgames is: â¢ there are relatively few endings you should know by heart â¢ once you know these endings, that´s it. Your knowledge never goes out of date! The bad news is that, all the same, the endgame technique of most players is deficient. Modern time-controls make matters worse: there is simply not enough time to delve deep into the position. Jesus de la Vila debunks the myth that endgame theory is complex and he teaches you to steer the game into a position you are familiar with. This book contains only those endgames that: â¢ show up most frequently â¢ are easy to learn â¢ contain ideas that are useful in more difficult positions. Your performance will improve dramatically because this book brings you: â¢ simple rules â¢ detailed and lively explanations â¢ many diagrams â¢ clear summaries of the most important themes â¢ dozens of tests.
Continuing the story of The Hobbit, this three-volume boxed set of Tolkien´s epic masterpiece, The Lord of the Rings, features striking black covers based on Tolkien´s own design, the definitive text, and three maps including a detailed map of Middle-earth. Sauron, the Dark Lord, has gathered to him all the Rings of Power - the means by which he intends to rule Middle-earth. All he lacks in his plans for dominion is the One Ring - the ring that rules them all - which has fallen into the hands of the hobbit, Bilbo Baggins. In a sleepy village in the Shire, young Frodo Baggins finds himself faced with an immense task, as his elderly cousin Bilbo entrusts the Ring to his care. Frodo must leave his home and make a perilous journey across Middle-earth to the Cracks of Doom, there to destroy the Ring and foil the Dark Lord in his evil purpose. Since it was first published in 1954, ´The Lord of the Rings´ has been a book people have treasured. Steeped in unrivalled magic and otherworldliness, its sweeping fantasy has touched the hearts of young and old alike.
This is a major event in chess publishing. Two German endgame experts have produced a masterful one-volume encyclopedia which covers all major endgames. This, the first truly modern single-volume endgame encyclopedia, supersedes all previous works of this type by being far more accurate and readable. This is no dry reference work; throughout the work, the authors emphasize the practical elements of endgame play: principles, rules of thumb and thinking methods. They also provide a feast of detailed analysis for those looking to study the endgame in depth. Unlike previous books of this type (the most recent of which is now eight years old), Fundamental Chess Endings makes full use of endgame tablebases and the analytical engines that access these tablebases. As a result, where previous authors could only make educated guesses, in this book, the authors can often state the definitive truth, or get much closer to it. Throughout, the emphasis is on the general principles that can be extracted from detailed theory, making Fundamental Chess Endings both an ideal endgame reference work and a book that can profitably and enjoyably read from start to finish. With new time controls meaning that competitive games are played to a finish, it has become especially important that chess-players understand the main endgame principles. Fundamental Chess Endings sets the mark for which all others will aim.
Working from the Encyclopedia of Needlework by T.H. de Dillmont, originally published in the late 19th century, Hazel Blomkamp has compiled all of the key needle lace embroidery techniques into one handy and portable stitch book.The book begins with a basic guide to needle lace techniques and how to use the book. Over 40 needle lace stitches are then described, each with a clear diagram and step-by-step instructions. All have been detailed on one side of the page only, allowing the reader to place a magnetic cross-stitch board underneath. They can then use the magnetic rulers that come with the board to mark the row that they are working on, making the instructions easier to follow. The book is wire-bound, allowing the pages to lie flat while you work, and the notebook-size format fits perfectly into your workbag when stitching on the go.With all the stitches needed for needle lace hand embroidery at their fingertips, both new and experienced embroiderers will find inspiration from this invaluable resource.
Fundamentally, computers just deal with numbers. They store letters and other characters by assigning a number for each one. There are hundreds of different encoding systems for mapping characters to numbers, but Unicode promises a single mapping. Unicode enables a single software product or website to be targeted across multiple platforms, languages and countries without re-engineering. It´s no wonder that industry giants like Apple, Hewlett-Packard, IBM andMicrosoft have all adopted Unicode. Containing everything you need to understand Unicode, this comprehensive reference from O´Reilly takes you on a detailed guide through the complex character world. For starters, it explains how to identify and classify characters - whether they´re common, uncommon, or exotic. It then shows you how to type them, utilize their properties, and process character data in a robust manner. The book is broken up into three distinct parts. The first few chapters provide you with a tutorial presentation of Unicode and character data. It gives you a firm grasp of the terminology you need to reference various components, including character sets, fonts and encodings, glyphs and character repertoires. The middle section offers more detailed information about using Unicode and other character codes. It explains the principles and methods of defining character codes, describes some of the widely used codes, and presents code conversion techniques. It also discusses properties of characters, collation and sorting, line breaking rules and Unicode encodings. The final four chapters cover more advanced material, such as programming to support Unicode. You simply can´t afford to be without the nuggets of valuable information detailed in Unicode Explained.
Students, university faculty, and wildlife professionals now have an indispensable book that provides a full and accurate account of natural resource policy and law as it relates to wildlife in North America and beyond. The comprehensive text begins with an in-depth examination of wildlife policy and law, creating a foundation for the subsequent detailed material. This introductory section covers the need and history of wildlife policy and law, wildlife and gun ownership, history of wildlife law and law enforcement, jurisdictional issues among federal, state, provincial, and indigenous peoples as they relate to natural resource management, processes by which policy and laws are formed at various levels of government, statutory law and agency rule-making, relationships of indigenous peoples to natural resources, and usage of natural resources for subsistence.
This book is an English translation of Book 25 of the Astrologia Gallica, in which Morin explains how to make Mundane Predictions for a particular place by using Aries Ingresses and Lunations (along with their quarters) as the main tools. He discusses the common use of Solar and Lunar Eclipses for that purpose and concludes that they are of only minor importance and do not have the long-lasting effects usually attributed to them. He also discusses the possibility of drawing some conclusions from the Conjunctions of the outer Planets and even from Comets. Morin was a physician who became the most renowned of all French astrologers. He was appointed Royal Mathematician to King Louis XIII and was summoned to be present at the birth of the royal heir, the future King Louis XIV. The present volume contains Morin´s example charts of several Ingresses and one Eclipse as seen at Paris, France, in 1646, with a detailed explanation of his method of interpreting them. An added feature of this book is Jean Hieroz´s statement of Offusius´s rules for Planetary strength and Hieroz´s own account of his efforts to use Morin´s methods to predict the outbreak of World War II in 1939. Jean Hieroz (b.1889) was a prominent French astrologer in the 1930s and 1940s. He had studied under Henri Selva, the French revival astrologer who had rescued J-B Morin´s Astrologia Gallica from obscurity and published the first translation of Book 21 of that work. James Herschel Holden is Research Director of the American Federation of Astrologers and has previously translated Books 13-17, 19, 22, 23, and 24 of the Astrologia Gallica.
Lonely Planet: The world´s leading travel guide publisher Discover the freedom of open roads with Lonely Planet Tasmania Road Trips, your passport to uniquely encountering Tasmania by car. Featuring 4 amazing road trips, plus up-to-date advice on the destinations you´ll visit along the way, experience Tasmania´s magnificent rainforest, wilderness, wildlife and historic towns, all with your trusted travel companion. Get to Tasmania, rent a car, and hit the road! Inside Lonely Planet Tasmania Road Trips : Lavish colour and gorgeous photography throughout Itineraries and planning advice to pick the right tailored routes for your needs and interests Get around easily - easy-to-read, full-colour route maps, detailed directions Insider tips to get around like a local, avoid trouble spots and be safe on the road - local driving rules, parking, toll roads Essential info at your fingertips - hours of operation, phone numbers, websites, prices Honest reviews for all budgets - eating, sleeping, sight-seeing, hidden gems that most guidebooks miss Useful features - including Detours, Walking Tours and Link Your Trip Covers Hobart, Launceston, the Tarkine, Cradle Mountain and more The Perfect Choice: Lonely Planet Tasmania Road Trips is perfect for exploring Tasmania via the road and discovering sights that are more accessible by car. Planning a Tasmania trip sans a car? Lonely Planet Tasmania guide, our most comprehensive guide to Tasmania, is perfect for exploring both top sights and lesser-known gems. There´s More in Store for You: See more of Australia´s spectacular countryside and have a richer, more authentic experience by exploring Australia by car with Lonely Planet´s Australia´s Best Trips guide or Outback Australia Road Trips or Coastal Victoria Road Trips . Authors: Written and researched by Lonely Planet. About Lonely Planet: Since 1973, Lonely Planet has become the world´s leading travel media company with guidebooks to every destination, an award-winning website, mobile and digital travel products, and a dedicated traveller community. Lonely Planet covers must-see spots but also enables curious travelers to get off beaten paths to understand more of the culture of the places in which they find themselves.